Hi Everyone! I was Art Director of TFT's Reckoning set. I'm really proud of the work the team did for the Reckoning!
Trying to squeeeeeze that ocean into frame at the top.
Not just any beach... a Shuriman beach!
Wrapping my head around the "corrupted" floor look. Trying to make it look emaciated.
That upper left corner felt empty. Suggesting to the environment team to add a larger visual element.
At one point on the Reckoning, we needed to give a stronger visual connection to the rest of League of Legend's Ruined King campaign and switched our Pengu color palette to match.