Website powered by
Marcus Lull
Marcus Lull
Associate Art Director
Los Angeles, United States

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush

Productions

    • Video Game
      TFT
    • Year
      2019
    • Role
      Lead Artist
    • Company
      Riot Games
    • Video Game
      League of Legends
    • Year
      2019
    • Role
      Lead Environment Artist
    • Company
      Riot Games
    • Video Game
      Sunset Overdrive
    • Year
      2014
    • Role
      Lead Environment Artist
    • Company
      Insomniac Games
    • Video Game
      Ratchet and Clank Future 2 A Crack in Time
    • Year
      2009
    • Role
      Senior Environment Artist
    • Company
      Insomniac Games
    • Video Game
      Ratchet And Clank Future Tools of Destruction
    • Year
      2007
    • Role
      Senior Environment Artist
    • Company
      Insomniac Games
    • Video Game
      Resistance 3
    • Year
      2011
    • Role
      Senior Environment Artist
    • Company
      Insomniac Games
    • Video Game
      Resistance 2
    • Year
      2008
    • Role
      Senior Environment Artist
    • Company
      Insomniac Games
    • Video Game
      Resistance
    • Year
      2006
    • Role
      Senior Environment Artist
    • Company
      Insomniac Games

Experience

  • Lead Environment Artist at Riot Games
    Los Angeles, United States of America
    November 2013 - Present